Computer Applications

True or False.

(a) In Scratch, the Ask block stores the user's response in "question" variable.

(b) In Scratch, movement of a sprite draws on stage only if pen is down.

(c) Multiple sprites can receive a message.

(d) A variable can be thought of as a container or placeholder in memory holding different values over time.

(e) An answer variable must be created before using Ask block.

Scratch

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Answer

(a) False.
Reason — In Scratch, the Ask block stores the user's response in "answer" variable.

(b) True.
Reason — When the pen is down, the sprite draws as it moves on the stage.

(c) True.
Reason — Scratch provides a broadcast block from Events category that will send the specified message to all the sprites.

(d) True.
Reason — A variable is a placeholder that can store a value as long as the script runs.

(e) False.
Reason — The Ask block stores the user's response in a default variable named 'answer'. It may not be created by the user beforehand.

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